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Dennis Bruber
Environment Art Director on Star Wars: The Old Republic
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Statue Modernization
Hidden Chain Dropship
Waterfall Exterior for Star Wars: The Old Republic
Korriban Statues
Water Treatment Area for Star Wars: The Old Republic
Interior Excavation Area for Star Wars: The Old Republic
Mouse Droid Tunnels for Star Wars: The Old Republic
Hoth Modernization
Shuttle for Star Wars: The Old Republic
Excavation Area for Star Wars: The Old Republic
Ilum Modernization
Voss Exterior for Star Wars: The Old Republic
Voss Shrine for Star Wars: The Old Republic
Gormak in Voss for Star Wars: The Old Republic
Voss Excavation for Star Wars: The Old Republic
Jedi Hideout for Star Wars: The Old Republic
Darth Nul's Archive for Star Wars: The Old Republic
Korriban Flash Point Statues
Hutta Excavations
Hutta Pipeline
Hutta Tenement
Hutta Refinery
Hutta Underground Refinery
Hutta Underground Control Rooms
Ord Mantell Caldera
Ord Mantell Fort Area
Ord Mantell Shoreline
Ord Mantell Prairie
Ord Mantell Underground Control Rooms
Ord Mantell Trophy Room
Star Wars scene using Unreal 5
Modern Retro scene using Unreal
Trying out Unreal 5 this evening.
Epic Mickey 2. Dark Beauty Castle. Worked on this with a group of very talented folks.
I was not lead on this one but had a great time helping out on it. The Gulch.
This one is Yensid's place. Had a great time helping out with this one too.
Epic Mickey 2. Rainbow Caverns. Worked on this environment with some very talented folks.
Temple Run Dragon
Temple Run 2
Temple Run Props
Environment work from The Incredible Hulk 2008
Hulk
Ruby from the Rwby series
Blake from Rwby
Salem from Rwby
Weiss from Rwby
Hulk Arms
TMNT that I made in 2007.
A comic book I'm working on.
Dino's
Dino's
Environment concept piece I did for a possible Temple Run level.
Environment concept
Environment piece
Model based on concept.
F-22 Raptor
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